Thursday, November 8, 2012

Commandos 1,2,3,4,5 Game All Collection Full Version Free Download

Commandos is a real-time tactics game set in World War II that puts you in command of a small squad of elite troopers. Send them behind enemy lines on a series of hazardous missions, and bring them back alive. Clever strategy has never been so furiously action-packed. Study the enemy's movements, develop a careful plan, synchronize your men, and launch them on a swift and fierce attack using all your power and skill.


COMMANDOS Game All Collections 

1.Commando-Behind enemy lines
2.Commando-Beyond the call of duty
3.Commando-2 Men of courage
4.Commando-3 Destination berlin
5.Commando-Strike Force


Screen Shots
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Image

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Delta Force 1,2,3,4,5,6 Games 10th Anniversary Collections For PC Full Version Free Download

Delta Force 10th Anniversary collection includes all six critically acclaimed, award winning Delta Force games!

Delta Force 1
Delta Force 2
Delta Force 3 Land Warrior
Delta Force 4 Task Force Dagger
Delta Force 5 Black Hawk Down
Delta Force 6 Black Hawk Down Team Sabre



Keygens and Cracks all over Present in Download DATA.
 Enjoy



Screen Shots 

Delta Force: Xtreme Screenshot
Delta Force: Xtreme Screenshot
Delta Force: Xtreme Screenshot
Delta Force: Xtreme Screenshot
Delta Force: Xtreme Screenshot

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Pokemon Game for PC Full Version Free Download


There have been many Pokemon games released all over the world. People of all ages love to play these games and it is not just younger children who enjoy Pokemon anymore, teenagers and adults are also playing and enjoying them. How many of these have you played and how many are you still looking for? There have been many games released on a lot of different platforms including Game Boy and Nintendo.


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Max Payne 1 Direct Play Game for PC Full Version Free Download



Max Payne (voiced by James McCaffrey) is a fugitive DEA agent and former NYPD detective whose wife Michelle and newborn daughter were killed in connection with the Valkyr drug case. Max then goes undercover in the mob, and eventually becomes a one-man-army vigilante waging a personal war on crime (and in particular, those criminals responsible for his family's death). Max ends up killing hundreds of gangsters and conspiracy enforcers while on the run from the police determined on stopping his vendetta against all those responsible for his family's death. He uses metaphors and wordplay to describe the world around him within his inner monologues, which often contradict his external responses to characters he speaks with. The first game presents the story as retold by Max from his point of view.
Characters
Mona Sax (voiced by Julia Murney): The twin sister of Lisa Punchinello and a contract killer, Mona is the femme fatale of the game. She has a grudge against her sister Lisa's abusive husband, Mafia boss Angelo Punchinello, whom she desires to kill. After Puchinello is killed, she sides with Nicole Horne who hires her to kill Max. Finding herself unable to do so, she is shot in the head by Horne's henchmen and collapses into an elevator. She reappears in the sequel as a playable character.
    Nicole Horne (voiced by Jane Gennaro): The game's main antagonist who led a secret military program code-named Valhalla. She had Michelle Payne killed after she viewed a document that shows that Horne is still producing the Valkyr drug despite the fact that the project was suspended. Horne commands a well-armed private army of hitmen and mercenaries. She is killed by Max at the end of the game.
    Alfred Woden (voiced by John Randolph Jones): For most of the game he remains a mysterious unseen character, only interacting with Max through phone calls where he either warns him of a coming threat or provides information. Towards the end of the game he meets Max face-to-face and introduces him to an Illuminati-like society known as the Inner Circle. Woden tells Payne that Horne is his real enemy and expresses his wishes for Payne to get rid of her. He is seemingly gunned down by Horne's men while in a meeting with Max, but is later seen on a security terminal getting up off the ground and leaving his dead comrades. He reappears in the sequel as a U.S. senator.
    Don Angelo Punchinello (voiced by Joe Ragno): An Italian mob boss who distributes Valkyr and become involved in a gang war against the Russians. He remains the main villain throughout most of the game until it was discovered that he was being controlled by Horne. He is later killed by her before he can give Max too much information.
    Vinnie Gognitti (voiced by Joe Dallo): A high-strung mobster working for Lupino who is terrified that his boss will kill him due to Lupino's Valkyr-induced psychosis. Max confronts him to discover where he can find Lupino, but this encounter results in Payne shooting Gognitti in the gut and then pursuing him through the city's buildings and rooftops. When Max catches up with him he forces the information out of Gognitti and leaves him bleeding in an alley (in the 1998 trailer Vinnie was shown being summarily executed by Payne in a cut scene, but this was changed later along with an other tweaks to the story). He reappears in the sequel as a Mafia underboss.
    Vladimir Lem (voiced by Dominic Hawksley): A Russian mob boss and prominent gunrunner currently in a war against Angelo Punchinello. He teams up with Max providing him with weapons in one part of the game and occasionally chauffering him around to key locations. He reappears in the sequel as a charismatic restauranteer who maintains his shady connections in organized crime. He is portrayed by Marko Saaresto of Poets of the Fall (a friend of the game's writer Sam Lake). The band also wrote the main theme, "Late Goodbye", for Max Payne 2.
    Jack Lupino (voiced by Jeff Gurner): A Mafia underboss and an occultist, who oversees Valkyr distribution for the Punchinello crime syndicate. He has been driven crazy by his Valkyr addiction and has become a Satanist, obsessed with making a Faustian pact with the Devil (he also owns Necronomicon, a fictional book from the Cthulhu Mythos and Cthulhu is one of the deities he worships). When Max confronts him he is the middle of a Satanic prayer; a gun fight ensues and Lupino is killed by Payne.
    B.B. Hensley (voiced by Adam Grupper): A corrupt DEA agent and a supposed friend of Max. Receiving pay outs from Horne, he radios Max telling him to meet agent Alex Balder at the train station and then shoots Balder dead, framing Max for his murder. Towards the end of the game he meets Max and is revealed as a traitor working for Horne. Payne kills him in a gun fight.
    Deputy Chief Jim Bravura (voiced by Peter Appel): A high-ranking NYPD officer who is pursuing Max for most of the game and is not deterred in arresting him, even though the TV commentators don't see the violence as a bad thing because mobsters are the only victims. At the end he finally arrests Max, but in the game's sequel he becomes Max's boss.
    Michelle Payne (voiced by Haviland Morris): Working for the district attorney’s office, Michelle came across a file that incriminated Horne, which later led to her murder and the killing of her child by Valkyr junkies sent to her home. She repeatedly appears through the game in flashback and nightmare sequences.

 


Processor= 1.4GHz
RAM= 256MB
Graphics Card= 64MB

Stronghold Legends Game for PC Full Version Free Download


Stronghold Legends Say good-bye to the historical authenticity of Strongholds past and hello to one generic, seriously flawed fantasy RTS.

  • Interesting concept blends medieval history with fantasy.
  • It's gotten to the point that you don't know what you're going to get when you open the box of a new Stronghold game. The castle-building franchise from Hartford's Firefly Studios has gone through some significant changes over the past two years, but the latest version throws the whole formula out the window. Stronghold Legends moves the series out of the history books and into D&D-styled real-time strategy territory with mythical heroes, dragons, and dwarves. Yet while this is admittedly a nifty idea, the switch from reality to fantasy kills the historical authenticity that has long been a trademark of the Stronghold line. Even worse, everything seems to have been crowbarred into the aged Stronghold 2 engine, resulting in a generic RTS that has more than a few serious technical and design issues.
    The actual gameplay in Stronghold has little to do with the earlier games in the franchise. Here, instead of building a castle and getting knee-deep into the nitty-gritty of what it was like to live during the Middle Ages, you sign up for three campaigns out of medieval mythology. In the opener, you take on the role of King Arthur, battling against the Saxons for control of Britain. In the others, you play as Siegfried, the German dragon slayer and star of a Wagnerian opera, and Vlad the Impaler, the Transylvanian Turk-killer best known today as the bloody inspiration for Dracula.
    But nothing of interest has been done to develop these storylines or settings. Buildings follow the RTS template and feature barracks, armories, granaries, and so forth. Resource gathering goes beyond the usual food, wood, and stone, but it does so by adding an annoying level of micromanagement to what should be a straightforward grind of building armies and attacking the bad guys. A game this simplistic probably shouldn't demand the collection and processing of any resources, as mission objectives always involve straightforward building armies and killing enemies.
    All of the soldiers featured in each faction are virtually identical. There is little difference here whether you're fighting on behalf of the evil forces of Dracula or the noble knights of King Arthur. Also, since the units themselves are generic, the gee-whiz factor of getting to play Count Blah and his evil minions in an RTS fades quickly. You get little aside from the same old pikemen, archers, crossbowmen, and swordsmen. There is only so much that a developer can do with a medieval setting, of course, but no effort was made to provide significantly different troops to represent the nationalities and time periods represented. A millennium passed between the King Arthur campaign of the mid-400s and the Vlad campaign of the mid-15th century. You would think that more than the color of the shirts would have changed during that time.
    At least the three sides vary quite a bit when it comes to the menageries of mythological beasties that they can throw into battle. Heroes like Arthur, Merlin, Siegfried, and Vlad have special powers that give them the ability to pull off feats like casting spells, knocking down walls, and summoning magical creatures. In the Arthur scenarios, you have access to heroic knights and wizards straight out of Malory; in the Siegfried ones, you deal with figures out of Norse legend such as frost giants; and in the Dracula missions, you get to play with Halloween refugees like creepers and werewolves. All of the units fit perfectly into their settings and make the game feel like a collection of folktales come to life.
    Yet while these beasties add color to Stronghold Legends, and some cool moments like giants stomping pesky soldiers with their feet and Merlin blasting archers with lightning bolts, they don't do much for gameplay. For starters, most are underpowered. Dragons, for instance, are second-rate compared to Tolkien's Smaug and can be taken out by well-placed archers. Giants can be ganged up on by regular infantry grunts like pikemen and felled quicker than you can say fee-fi-fo-fum. And just breathing on the frail Merlin seems to kill him. More play testing was also needed to root out some big problems with mission design and artificial intelligence. Most missions are laid out in an extremely linear fashion. You start at point A and kill everything until you reach point B, you defend a fortress until the clock runs out, and so on. But lack of imagination is the least of the game's issues. Enemy troops often continue patrolling mindlessly and actually ignore huge columns of your soldiers even after you've just smashed down or climbed a castle wall. They often don't react to crossbowmen or archers firing away at them, either, and sometimes choose to walk away from battles or abandon sieges. The narrator who provides tips on enemy attacks frequently comes out with lines like, "Woodsmen have seen a band of enemy troops heading this way!" right before they turn around and head back home. The game was obviously shipped without a fully functioning AI.
    It also wasn't shipped with a modern graphics engine. Stronghold Legends looks like it was made with the same dated 3D technology that powered Stronghold 2, which unfortunately means that it looks like it was released around 2002. Visuals are drab and dingy overall, with blocky castles, dull building styles with little in the way of convincing detail, and terribly animated units that wobble back and forth when they run, like packs of chain-mail-clad Fat Alberts. Because there is no collision detection, battles between human armies immediately degenerate into undulating, colored blobs with no way to tell what's going on or who's winning.
    Audio quality is a bit better, thanks to suitably cheesy voice acting during scenarios and soldiers' shouts during charges that really get the blood moving. Lines are repeated way too often, though, and frequently misstate what's actually going on. Once per mission, you'll usually hear something completely incongruous such as, "The enemy's ladders are on the walls!" even though you're not actually defending any walls at the time.
    Misty morning, clouds in the sky. Without warning, a wizard walks by. And blasts a bunch of Saxons to bits.
    And even though Firefly should know its way around this engine by now, there are some serious bugs here. Crashes to the desktop are an infrequent occurrence, but the big problem is that units rarely respond properly to commands. They run by targeted enemies and often turn their backs on foes, giving them a free shot or two at you while you slowly rotate around to attack. Mass attacks directed at specific baddies always result in some units attacking and many others just standing around cooling their heels. It's best not to attack directly at all, as you're more likely to get everyone in on the action if you move close to the enemy and let the AI take over from there. Installing the version 1.10 patch didn't seem to rectify any of these issues, either.
    There are some appealing alternatives to the campaigns, although considering all the gameplay problems and bugs, it's hard to contemplate why anyone would want to bother with them. Still, the three Legends Trails sets of linked skirmish maps is an intriguing idea that plays like a trio of solo ladders. Custom skirmishes with up to four players can also be played, both online and off. There does seem to be a fair number of people looking for matches online, too, so you can find games pretty easily. And a map editor is also included for players who want to roll their own skirmish scenarios.
    The developers were obviously going for a you-got-your-chocolate-in-my-peanut-butter moment here by throwing D&D into their medieval simulation series, but Stronghold Legends is just another second-rate RTS. While incorporating giants and dragons into the mix may seem like a natural fit these days, as any game with castle walls in it seems to demand the addition of Tolkienesque beasties to knock them down, you've got to do more than just toss such creatures in with generic armies and buggy gameplay. This is an interesting concept that deserved more careful attention than the designers gave it.
    System Requirement
  • Processor= 1.6 GHz
  • RAM= 512 MB
  • Hard Drive= 2.5 GB
  • Video Card= 64 MB (GeForce3/Radeon 8500 upwards)

Installation Instructions 
1. Burn or  Mount.
2. Install the game.
3. Install the Update 1.1 running patch.exe located in the Crack directory.
4. Copy the cracked files located in the Crack directory on the Download Folder to your installation directory.
5. Play the game.
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WWE SmackDown VS RAW 2011 Game Full Version Free Download




WWE SmackDown vs. Raw 2011  is a professional wrestling video game developed by Yuke's and published by THQ.It was released on October 26, 2010 in North America, October 28, 2010 in Australia and October 29, 2010 in Europe. The game is based on the two brands of WWE, Raw and SmackDown.

One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken in half. For the first time since the original WWE SmackDown! vs. Raw game, chairs can be thrown at the player's opponents.

The Hell in a Cell match was revamped with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell were introduced, such as barreling through the cage wall.

For the first time since WWE SmackDown! Shut Your Mouth, the player can roam freely around the backstage areas in the game's primary story mode, though the ability to roam during matches has not returned to the series. Moves and controls are modified to incorporate new options to perform during and after a move is executed. The strong grapple modifier has been revamped to allow the player to perform more powerful moves on the opponent as the player progresses into the match and wears down the opponent.There are new announce table moves like a moonsault from the ring to the prone opponent.



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Installations Method  


Pentium D 3.80 GHZ
RAM 2GB
Graphics card 512MB
Hard Drive 7GB



Live TV Software 2011 Full Version Free Download



Installation Instructions
  1. Extract files with WinRAR
  2. .exe File Format (Setup File + Crack)
  3. Run Application
  4. Click on "Live TV Software 2011 Cracked Install" For Next Cracked

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GTA San Andreas Game Full Version Free Download



Grand Theft Auto San Andreas is the latest title in the controversial Grand Theft Auto video game series. Game features include:
Entire state of San Andreas, meaning three cities will be present in the game, each connected by countryside. Los Santos, a fictional Los Angeles, San Fierro, a rendition of San Francisco, and La Venturra, which is the Grand Theft Auto version of Las Vegas.
Stamina Meter. Carl, the main character, will have to consume food on his journey across San Andreas, and will gain weight if he eats too much. Gyms will be available to work out in.
Larger map, which is much more interesting and alive than Vice City. Hills and even a mountain is to be included.
Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers.
Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.
GTA San Andreas Cheats

Weapons, Health, Armor & Money
LXGIWYL = Weapon Set 1, Thug's Tools
PROFESSIONALSKIT = Weapon Set 2, Professional Tools
UZUMYMW = Weapon Set 3, Nutter Tools
HESOYAM = Health, Armor, $250k
BAGUVIX = Semi-Infinite Health
CVWKXAM = Infinite Oxygen
ANOSEONGLASS = Adrenaline Mode
FULLCLIP = Infinite Ammo, No Reload

Police, Stats & Gangs
TURNUPTHEHEAT = Increase Wanted Level Two Stars
TURNDOWNTHEHEAT = Clear Wanted Level
BTCDBCB = Fat
BUFFMEUP = Max Muscle
KVGYZQK = Skinny
AEZAKMI = Never Wanted
BRINGITON = Six Star Wanted Level
WORSHIPME = Max Respect
HELLOLADIES = Max Sex Appeal
VKYPQCF = Max Stamina
PROFESSIONALKILLER = Hitman In All Weapon Stats
NATURALTALENT = Max All Vehicle Skill Stats

Spawning Objects
AIWPRTON = Spawn Rhino
OLDSPEEDDEMON = Spawn Bloodring Banger
JQNTDMH = Spawn Rancher
VROCKPOKEY = Spawn Racecar
VPJTQWV = Spawn Racecar
WHERESTHEFUNERAL = Spawn Romero
CELEBRITYSTATUS = Spawn Stretch
TRUEGRIME = Spawn Trashmaster
RZHSUEW = Spawn Caddy
JUMPJET = Spawn Hydra
KGGGDKP = Spawn Vortex Hovercraft
AIYPWZQP = Have Parachute
ROCKETMAN = Have Jetpack
OHDUDE = Spawn Hunter
FOURWHEELFUN = Spawn Quad
AMOMHRER = Spawn Tanker Truck
ITSALLBULL = Spawn Dozer
FLYINGTOSTUNT = Spawn Stunt Plane
MONSTERMASH = Spawn Monster

Vehicles
CPKTNWT = Blow Up All Cars
WHEELSONLYPLEASE = Invisible car
STICKLIKEGLUE = Perfect Handling
ZEIIVG = All green lights
YLTEICZ = Aggressive Drivers
LLQPFBN = Pink traffic
IOWDLAC = Black traffic
FLYINGFISH = Boats fly
EVERYONEISPOOR = Traffic is Cheap Cars
EVERYONEISRICH = Traffic is Fast Cars
CHITTYCHITTYBANGBANG = Cars Fly
JCNRUAD = Smash n' Boom
SPEEDFREAK = All Cars Have Nitro
BUBBLECARS = Cars Float Away When Hit
OUIQDMW = Free Aim While Driving
GHOSTTOWN = Reduced Traffic
FVTMNBZ = Traffic is Country Vehicles
BMTPWHR = Country Vehicles and Peds, Get Born 2 Truck Outfit

Gameplay
SPEEDITUP = Faster Gameplay
SLOWITDOWN = Slower Gameplay
AJLOJYQY = Peds Attack Each Other, Get Golf Club
BAGOWPG = Have a bounty on your head
FOOOXFT = Everyone is armed
GOODBYECRUELWORLD = Suicide
BLUESUEDESHOES = Elvis is Everywhere
BGLUAWML = Peds Attack You With Weapons, Rocket Launcher
LIFESABEACH= Beach Party
ONLYHOMIESALLOWED = Gang Members Everywhere
BIFBUZZ = Gangs Control the Streets
NINJATOWN = Ninja Theme
BEKKNQV = Slut Magnet
CJPHONEHOME = Huge Bunny Hop
KANGAROO = Mega Jump
STATEOFEMERGENCY = Riot Mode
CRAZYTOWN = Funhouse Theme
SJMAHPE = Recruit Anyone (9mm)
ROCKETMAYHEM = Recruit Anyone (Rockets)

Weather & Time
PLEASANTLYWARM = Sunny Weather
TOODAMNHOT = Very Sunny Weather
ALNSFMZO = Overcast Weather
AUIFRVQS = Rainy Weather
CFVFGMJ = Foggy Weather
YSOHNUL = Faster Clock
NIGHTPROWLER = Always Midnight
OFVIAC = Orange Sky 21:00
SCOTTISHSUMMER = Thunderstorm
CWJXUOC = Sandstorm


Processor= 1.8GHz
RAM= 512MB
Graphics= 128MB

Corel Video Studio Pro X4 Full Version Free Download



Corel VideoStudio Pro X4 for simple Movie Making
Corel introduces VideoStudio Pro X4 video editing software that lets anyone create and share their professional-quality videos. This latest version includes all-new, creative features to enable you to add Hollywood-style effects to your movies. It offers new Time-lapse tools that let you easily deliver the high-quality, photographic look and the new Stop Motion feature automates this traditional, time-consuming animation process. In addition, there are new capabilities that make it easy to create a 3D look from your 2D video...

Press Summary
Complete HD Video Editing, DVD Burning and Blu-ray™ Authoring Software Makes it Fast and Easy for Everyone to Get Creative with Video 

Corel today introduces Corel® VideoStudio® Pro X4, the new version of its powerful video editing software that lets anyone create and share professional-quality videos. With outstanding speed and easy ways to bring great-looking movies to the screen, VideoStudio Pro X4 combines power and simplicity to break down the barriers to video editing.

Simplified and Powerful Video Editing for Everyone
Whether you're a new user or have a long-time passion for video editing, VideoStudio Pro X4 is an ideal choice with its uncomplicated approach to movie making, impressive effects and outstanding speed-to-results.

This latest version includes all-new, creative features to enable anyone to add Hollywood-style effects to their movies. VideoStudio Pro X4 offers new Time-lapse tools that let you easily deliver the high-quality, photographic look of professional productions as your movie speeds your audience through time. The new Stop Motion feature automates this traditional, time-consuminganimation process , taking away the complexity of bringing objects like toys or figures to life. In addition, there are new capabilities that make it easy to create a 3D look from your 2D video, emulating the immersive feel of 3D movies on the big screen.

Making the editing process faster than ever, VideoStudio Pro X4 delivers unprecedented performance with new optimization for 2nd generation Intel® Core™ (Sandy Bridge) and AMD Fusion processors. For users who may not have the latest hardware, VideoStudio Pro offers the unique Smart Proxy feature as well as support for CUDA, GPU acceleration and multi-core processing to provide quick and responsive editing.

"With HD everywhere from the living room to your mobile device, we're surrounded by stunning video. With VideoStudio Pro X4, we're giving users the tools to confidently jump into editing their own professional-looking movies – fast," said Jan Piros, who leads product management for Corel VideoStudio Pro. "Everything we've done in X4 is designed to accelerate the video editingprocess and let you maintain your creative flow as you realize your vision on screen. With a powerful collection of new features, VideoStudio Pro X4 dramatically expands the possibilities of what anyone, even kids, can do with consumer video editing software."

"Today, more people are capturing and editing video than ever before," said Kathleen Maher, Senior Analyst at Jon Peddie Research. "The most successful software packages are not only about lots of features, they're about helping people make movies they can be proud of and distribute and show anywhere. Corel's new VideoStudio Pro X4 is an example of this new breed of video product."

New and Enhanced Features in Corel VideoStudio Pro X4
New! Stop Motion animation: Have fun making movies that bring inanimate objects to life. Capture images from webcams, camcorders and DSLR cameras and use the automated tools and settings to simplify the stop-motionanimation process. 
New! Speed/Time-lapse: Easily create time-lapse effects from a series of photos or video clips and give your movies the professional look of speeding up time. With the ability to handle full-resolution files and very large-size image sets, this is a perfect tool for HD-DSLR photographers. 
New! Processor optimization: Offering exceptional power and speed, VideoStudio Pro X4 is optimized for the new 2nd generation Intel® Core™ and AMD Fusion processors. 
Enhanced! Integrated HD authoring and burning: Ideal for upgrade customers, it's easier than ever to author HD movies to DVD and Blu-ray™ Disc with tightly integrated disc creation tools. 
New! 3D export: Convert 2D video clips into 3D files with presets for 3D output on DVD, Blu-ray™, and AVCHD discs, as well as WMV 3D formats for mobile. Box versions also include a pair of 3D glasses. 
New! Customizable Workspace: Set up your workspace the way you want – including across dual monitors. 
Enhanced! Web sharing: With presets for YouTube™, Vimeo®, Facebook® and Flickr® in both HD and SD formats, it's easy to upload directly to your site of choice. 
New! Import/Export Movie Templates: Make your own templates and effects that you can upload and share with other VideoStudio Pro X4 users. 
Enhanced! Corel Guide: Get the tools you need to make great movies with free in-product training videos delivered through the Corel Guide. Click on the Corel Guide inside VideoStudio Pro X4 to access an array of useful information, Help, product updates and add-ons, downloadable media packs, and more. 
Enhanced! Smart Package: Automatically gather your entire project – video, photo, and audio files – into one folder you can take with you while choosing a custom compression method and secure with password encryption, powered by newly integrated WinZip® technology. 

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Corel Draw 11 Graphics Suite Full Version Free Download



CorelDRAW is a vector graphics editor developed and marketed by Corel Corporation of Ottawa, Canada. It is also the name of Corel's Graphics Suite. Its latest version, named X5 (actually version 15), was released in February 2010.


The CorelDRAW Graphics Suite combines three heavyweight graphics tools--CorelDRAW 11, Photo-Paint 11, and R.A.V.E. 2--which can be used individually or together. Now in version 11, the CorelDRAW Suite shows Corel still has plenty of ideas on how to improve the effectiveness and ease-of-use of these major applications.
For example, in CorelDRAW there are now new "three-point" tools for drawing rectangles, ellipses, and curves. With each, you click to fix the first point, stretch out to define an axis or baseline, and click again to complete the object. The new Polyline tool enables you to create lines and objects segment by segment, where each segment can be straight or curved. The Pen tool offers a quick way to create Bezier curves.

CorelDRAW 11 introduces Symbols to its repertoire, too, so you can save and reuse drawing elements in a clip-board-style library. Using symbols saves considerable file space, which can be particularly important when drawing Web graphics.


Corel Photo-Paint 11 is to bitmap editing what CorelDRAW is to vector drawing. In many ways a competitor to Adobe Photoshop, the new version of Photo-Paint includes more improvements for Web artists. You can now slice images into a number of small parts to aid quick downloads and create rollovers for buttons and image maps, so they appear differently when pointed to or clicked. The program also supports JPEG 2000 files, so you can save your images in this new high-compression format.


The Cut-out masking tool helps extract foreground images from picture files and create objects from them that you can incorporate into other pictures. While not as comprehensive as Corel's own stand-alone KnockOut product, it's a useful tool in its own right. Red-eye removal from portrait photos can be a nuisance, but the new red-eye removal tool replaces red pixels with their greyscale equivalents. Various other effects within Photo-Paint add to its usefulness--things like enhanced lens flare, improved bevels, and reworked image stitching for panoramic photos.


The third part of the suite is Corel R.A.V.E., a Macromedia Flash animation creator. This module now uses a very similar interface to CorelDRAW and incorporates most of the same tools. It also offers tools and effects specific to its animation role, such as tweening of text on a path and of the program's predefined library objects, Perfect Shapes. Export of graphics to Macromedia Flash has been improved and includes the ability to export text as text rather than curves, which saves considerable file space.
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